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 [BUILD] Rouge

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FritteBoy
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[BUILD] Rouge Empty
PostSubject: [BUILD] Rouge   [BUILD] Rouge I_icon_minitimeSun Mar 08, 2009 7:00 am

Way of the Rogue

You
are the Rogue. Its important to realize what this means. You are NOT a
tanker don't think you can be one. You ARE a damage dealer but your
NOT
the main damage dealer don't think you can be one. You ARE an STR build
meaning ALL your points go into Str its would be stupid to put any into
Int because you will never do Int based attacks....ever! Your role in
the Party will change depending on the situation. If you have a good
healer you'll be focused on dealing damage. If you don't have a good
healer your be focused on taking damage and distracting mobs. You're
essentially the only Hybrid class Europe has to offer because you can
do close to mage damage and at the same time have Str based health and
defense, you can't do both at the same time though then you'd be even
more godly. Lets Summarize

-Not Tanker
-Not Main Damage dealer
-Most Versatile Class
-Fully Str Based
-Basically a Hybrid
-Best when using BOTH Xbow and Daggers
-Max the WHOLE tree



Snipe or Slash?

The two weapons available to Rogues are Daggers and Crossbows (Xbows)

Both these weapons have their Pros and Cons lets go over them.


DAGGER
[BUILD] Rouge Itmd_06[BUILD] Rouge Itmd_07[BUILD] Rouge Itmd_08[BUILD] Rouge Itmd_09
Pros
-Very Fast attack speed
-Very High Critical
-More damage then Xbow(+lvl40)
-Has increased performance when stealthed
-great for PvP

Cons
-Must sacrifice DEF for Max Damage
-NO RANGE
-Vulnerable to ranged Attack
-Lower damage than xbow (-lvl40)


Crossbow
[BUILD] Rouge Itme_07[BUILD] Rouge Itme_08[BUILD] Rouge Itme_09[BUILD] Rouge Itme_10
Pros
-Very High Damage
-LONGEST RANGE!
-Has KB and KD skillz!
-Great for PvE
-More damage than daggers(-lvl40)

Cons
-Vulnerable to close attacks
-Slower Attack speed than Daggers
-Must sacrifice HEALTH for Max Damage
-Less damage than daggers(+lvl40)


As
you can see both weapons are excellent and eventually you should get
both and switch depending on the Situation. The weapon you choose for
starting off should be based solely on how you play the game. Early on
Xbows will be more powerful (40-) but later on Daggers will be
significantly more powerful (40+) that is just comparing the 2 builds
to each other though. If you (like me) Prefer to rush in and quickly
decimate your opponents with superb combos choose the Daggers. If you
prefer to artfully snipe the sh*t our of your enemies leaving them in a
state of confusion and disarray choose the Xbow. As i said early though
your final goal should be to have BOTH.



Party with ppls

Realize
that the Rogue isn't exactly an Exp party favorite. Meaning you will
NEVER see a party match post saying, "Need Rogue others need not
apply". The reason for this is because alot of ppl consider the rogue
useless in Exp parties, especially Dagger Rogues. Why? Because you have
good HP and can tank for a bit BUT you can't aggro and lure. You have
Extremely high damage BUT its not higher than a mage. DO NOT let this
discourage you. I know i've saved my parties life on many occasions.
The Key to being a Successful Rogue in Exp parties is the LET PPL DO
THEIR JOB. If your using Dagger Desperate or Xbow Extreme ( i'll
explain in detail later) DON'T TRY TO TANK. Don't rush out there and
lure 3 mobs you can't handle and get yourself killed. It'll make the
rest of us smart Rogues look bad. Heres some pointers for Exp Partying.
First I'll give General Tips that you should know. Afterwards I'll
included Advanced Party Play tips, these tips are for people who know
how to play Euros and are often in Parties with ppl who know how to
play Euros, that means wizards aren't lureing, Clerics aren't using
offering, and Bards don't just go afk. Repeat, Advanced Party Play tips
are for GOOD parties only, using these tactics in bad parties may get
you killed....alot.

-Understand Aggro
Aggro
is the base of the Euro party playing system. Without aggro mobs would
never attack Wizards and Clerics and everyone would be happy. Aggro is
the amount of aggression a monster has towards a player. If a player
has a High Aggro the Monster will gravitate towards that player and
attempt to kill them. If the Player has a Low Aggro the monster will
ignore the player no matter how many times you hit it and it will focus
on another player instead. With Chinese the determining factor of aggro
was damage. With Euros its much deeper. I believe the aggro list is as
follows descending from highest aggro to lowest

1.Wizards-----Or you could just as easily say this----1. Casters
2.Clerics------------------------------------------------------2. Buffers
3.Warlocks----------------------------------------------------3. Melee
4.Bard
5.Warrior
6.Rogue

This
means that once a monster becomes aggressive towards any member of the
party they will gravitate towards the player with the highest Aggro
automatically. Thats why casters die so much because even with other
players around monsters will ignore them to get to the caster.
Understand that Rogues have LOW AGGRO meaning if you lure three mobs
into the party 1 may focus on you but the others will head straight for
the casters and buffers. Warriors can increase their aggro and draw
mobs towards them YOU cannot. Without DD or EX on your aggro will be
low and insignificant with DD and EX on your aggro will increase
greatly. This doesn't help you at all really because when your defenses
are down your drawing mobs to you like a wizard and when your defenses
are up don't draw mobs away from the wizards and casters. Understand
the concept of aggro...save a life. Don't be the guy who kills your
party because you don't understand Aggro.....its not cool -_-
APP Tip:
When
you have DD or EX on you generate enough aggro to Hold. Holding means
that you can keep a mob focused on you. Rogues can only hold if they
keep attacking the mob. If you are fighting mobs within 5 lvls of your character
don't let warriors waste time assisting you. You Kill faster than them
and they could be off helping the party rather than dealing 100 crit
damage(lol so weak) on a party mob. With this in mind you should be
able to solo Party mobs, Champ PT mobs, and even PT Giants if the need
arises and you have a GOOD Cleric. As long as you are being healed you
can handle it.


-Back Up the other Builds
If
you see a warrior off tanking a giant or champion while the mages are
killing something else Go help the Warrior. You can kill ALOT faster
than he can so he can get out there and tank more mobs. If Your whole
team is attacking a giant and you see mobs starting to attack the
healers and mages kill them off. You can 1-2 hit any mob 1-5 lvls
higher than you (depending on your lvl and gear) so you can save some
time there. Whatever the wizards aren't attacking and should be YOU
attack.
APP Tip:
Don't
be Afraid to ask for buffs, Cleric and Warrior ones will help alot when
using DD or EX. Bless won't help at all so do not relax just because it
was cast. For Daggers one of the best buffs you can get is Scream Mask,
if someone has it, have them cast it on you instead of wasting it on an
int who shouldn't be getting attacked anyway. The best Warrior buff is
Pain Quota because it'll distribute the damage you take, and you'll be
taking more than anyone. The Str Buff Clerics give is helpful too.
Buffs that raise your Def are only good if you have other buffs that
raise your defense because you should be using DD or EX at all times
and they work by % not points. This means if you have 100 Phy Def,
using DD will drop it to 25, If someones buffs give you +20 Phy Def
then your total phy Def will still only be 30, however if you have
multiple buffs that raise your Def and give Phy Absorption you'll see a
noticeable difference.

-Don't Try to Lure
I
know i know your Str based you've got tons of health your a bad Mother
F*cker right ...WRONG! Even with DD or EX off you lack the tanking and
aggro skillz necessary to handle multiple mobs at once AND keep them
from attacking your team mates. So wise move is don't go out attracting
more mobs than you can handle. You'll already have a hard enough time
with wizards AoEing everything in sight. So don't feel like a p*ssie
just because you have to stand back and wait for things to come to you.
Its better to kill what comes than having the whole party die because
you decided to be a hero.
APP Tip:
Your
a luring Machine. This was your destiny. I know after everything i said
your like b-but you just @_@? But that was for shitty parties where ppl
don't know what the hell they're doing. Granted that is most Euro
Parties but this is Advanced Party Play. Ints are in the Center and
Fully buffed guarded by a tank who aggros all incoming mobs to him
while another tank lures and the cleric doesn't stop
healing....paradise. In this Situation if you have an Xbow, volunteer
to lure. Your friends are Fast Shot and Long Shot. Since your in an 8
man pt aggroing 1 mob will aggro all the others around it so just fire
it into a crowd and run like hell. If they stop chasing you fire again
and remind them to keep up. You'll really see this tactic shine in open
areas like Kokoros, Crabs, Muijis, Penenons etc, Areas without alot of
junk and "scenery" on the ground. That Scenery will just get the mobs
stuck and it'll make it alot harder to pull them in. Be sure you are
BUFFED when you go lureing, turn EX off, you should have march, phy
absorption and healing cycle. If you're like me and you don't have time
to farm and Daggers are your main, just invest enough SP to get lvl 1
versions on Fast and Long shot, Get a shitty degree Xbow and then go do
some luring, remind the party its not your main so they'll have to pick
up the damage though.

-Know When to say When!
Desperate
Dagger (DD) and Extreme Crossbow (EX) significantly raise your Attack
damage to wizard lvls but lower your defenses to there lvls as well. A
mob that dealt only 13-50 damage without DD will start dong 200-350
Damage WITH DD. If your in a party and you know you have a bad healer
DON'T USE THESE SKILLZ. If your in a party and you know there are not
enough warriors DON'T USE THESE SKILLZ. I'm warning you now if you use
them your chances of death skyrocket and so do your chances of getting
kicked from the party. Use it when you feel comfortable enough to know
that you can basically let down all your guard and you'll still be
safe. I know it'll be tempting to get in there and start comboing out
some real high numbers but you'll have to learn to recognize a
situation when its ok to use these skillz and when its not
APP Tip:
Do
not turn these skillz off. If you are in a good party there should be
no reason to take these skillz off. To many regular Mobs, Wizards
should be AoEing them. To many Party Mobs, Warriors should be lureing
them while the wizards pick off the small fries. PTG, You should be
getting healed by the cleric and buffed with what i mentioned above. You know you are in a good party when you have no excuse to turn these skillz off.
These Skillz define you, they give you your damage which is the only
thing setting you apart. After lvl 40 Daggers will deal more damage
than wizards on a Crit (make sure your crit is up to capitalize on
this) So don't turn them off, you need them, your party needs them,
America needs them!
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[BUILD] Rouge Empty
PostSubject: Re: [BUILD] Rouge   [BUILD] Rouge I_icon_minitimeSun Mar 08, 2009 7:00 am

Destroy ALL Players!

This
section will Focus on PvP and Jobing....where the Rogue shines. The
Rogue was made to solo. Most of their skillz don't really benefit Exp
Parties and some may seem completely useless at first glance. In both
PvP and Jobing your object will be the same. Kill Players as Quickly as
possible. IMO rogues are the BEST thiefs but they can do any job...
thieving though is where there skillz really stand out. Heres how best
to do it.

Stealth
[BUILD] Rouge 1002[BUILD] Rouge 1505
This
is your master piece. The silence before the strike.....the terror
afterwards. You are able to move amongst your enemies without ever
revealing your presence. Once you cast stealth you'll see a great drop
in moving speed, The Dagger tree has skillz that can make you a bit
faster but not by alot. The Stealth skill has about a 20 sec cool down
and at lvl 1 last 60 secs. You can recast it anytime after the cool
down and the 60 sec will just starting over. If SRO is lagging or your
compy is lagging then you might be visible for a mili sec while
recasting.....its unlucky when this happens but such is life. Dagger
Rogues have a skill that increases the damage done while in stealth.
Once you attack your Stealth goes away so lets use our brain here. The
first skill you use in stealth should be a phy attack skill some off
you might accidentally use the poison imbue but try to get out the
habit. Lets summarize using Stealth.

-20 Sec cooldown
-last 60 sec (initially)
-Lowers moving speed alot
-Daggers get higher damage when stealthed
-If you use a skill Stealth goes away
-If you are attacked Stealth goes away
-You can be detected by skillz on the Fire Tree
-You can be detected by Warriors
-You can be detected (very temporarily) by Wizards
-You can be detected by De-Stealth pots

Know your weaknesses and grow stronger from them...stay out of range of warriors and your prey until you are ready to strike.

Poison
[BUILD] Rouge 1101[BUILD] Rouge 1104[BUILD] Rouge 1105
Poison
is as poison does. Its does DoT but not really impressive especially
when ppl are using pills. With Euro's however and the pot delay someone
without pills can easily die from poison damage. Poison is not useless
though think of it like having a pet only better cause the damage
ignores defenses. So use it whenever you can cause a little damage goes
a long way.

Mask, Scorn, and Duplicate
[BUILD] Rouge 1201[BUILD] Rouge 1001[BUILD] Rouge 1202
These
skillz are used solely for confusion and temporary confusion at that.
In Cape Battles making a duplicate of a non caped person will cause ppl
to be unable to normal click attack you. So they'll probably ignore
you. BUT if they Alt-Click you then they can attack you and you can
only attack them by Alt-clicking. In job wars make a duplicate of a
trader or a hunter. It make confuse ppl only for a sec because it won't
change your thief icon but that second is long enough to get close to
your target and finish them if your good.

Monster mask are the
same way. You can only attack players with an Alt-Click and can only be
attacked with an Alt-Click though you will take splash damage. If your
thieving ppl surrounded by monster turn into one of them and sneak up
close enough for the kill.

Scorn is useful because for 3 secs
the person you attack with it can only use skillz on you. Cast it on
Clerics or Bards first or on any other class if your Thieving with
others in case your team mates are getting hurt by someone.

Using
these skillz foolishly can be fun. But using them wisely and carefully
and you can devastate your enemies and leave them cursing and crying.

Daggers or Xbow?

The
choice is yours in the end. Use it according to the situation. If
you've got back up and need to take out a larger group of ppl fast use
daggers. If your solo and just need to kill a few ppl quickly use Xbow.
I used to be a Blader so i get more satisfaction getting a close up
combo kill then sniping but whatever floats your boat. Thats the best
part about being a Rogue, you've got a bag of tricks for every
situation just know when and where to use them.

Weaknesses
If
your using both Dagger and Xbow Trees it'll help cut your weaknesses
down to a minimum. Your WORST enemies are Warlocks and Wizards.

[BUILD] Rouge Ske_05
Warlocks
top the list. They stun they sleep they DoT there class is designed to
do the one that you can't stand. They can stop you! They can stop you
cold and dead and theres hardly a damn thing you can do about it. If
you can afford the expensive pills for curses don't use them for cape
battles save them for job wars/battles and they WILL save your life. in
that 5 sec your stunned that warlock unleashes all kinds of damage on
to you and you really don't need that. To make matters worse they've
got that damn Shield. If the attack you use to expose yourself is
blocked your in trouble. Proceed with Caution against warlocks.

Wizards
are just annoying. If theres not a warlock around and sometimes even if
there is kill them first because they'll kill you the fastest. They
just sit and nukes for daggers they're especially troublesome because
of that lack of range. But they go down really easily and aren't much
of a problem if you know what your doing.

[BUILD] Rouge Ske_03
I
overlooked Warriors the first time. After they get Iron Skin they
become a giant pain in the arse. Because the buff only last 45 sec they
normally won't have it on unless they think they're about to be
attcked. Once they do put it on you'll have to rely on crits for kills
cause your see a significant drop in the damage your dealing. Before
they get Iron Skin though they pretty much suck [BUILD] Rouge Icon_twisted
so you won't have to worry about them. Sometimes they KD sometimes they
Stun but a good rogue should be able to kill them before they do
either. But beware of Paladins (warrior+clerics) if they know how to
play the build right you could be in for an interesting fight.

[BUILD] Rouge Ske_07
Clerics/Bards....ugh
These guys are like wizards and warlocks all over again but not half as
bad. A good cleric is almost as tough as a warlock....almost. If your
thieving and you've removed your prime targets kill them next before
they res or before they can buff up the party. Don't worry about the
cleric offering unless your soloing or in a party where no one has res.
Once they use it on hit will finish them off and you could probably
finish them off in the 3 secs it takes to pull the skill off.


NOTE:
If your carrying loot in a transport and are solo its best to turn DD
and/or EX off. You'll take alot less damage from hunter spawns but will
still be able to kill them in a timely fashion. If your carrying 2*+ a
nice tactic is to find a safe area go stealth and just walk away from
your transport. The transport WON'T follow and you can stay 100 meters
away, then when hunters spawn you can take them on one at a time
without having to deal with them all attacking you at once as soon as
they spawn.
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[BUILD] Rouge Empty
PostSubject: Re: [BUILD] Rouge   [BUILD] Rouge I_icon_minitimeSun Mar 08, 2009 7:00 am

The Best Defense is a Good Offense

Your Gear is important.
[BUILD] Rouge 10
Daggers
-Try to use crit 14 or higher
-Try to use one with high phy (+30%) at least
-Try to have (+30%) phy reinforce at least
-Try to use ones with +Str
[BUILD] Rouge 10-1
Crossbow
-Try to use crit 14 or higher
-Try to use one with high phy (+30%) at least
-Try to have (+30%) phy reinforce at least
-Try to use ones with +Str

Defense
[BUILD] Rouge Ihem_01[BUILD] Rouge Ihem_03[BUILD] Rouge Ihem_04[BUILD] Rouge Ihem_05[BUILD] Rouge Ihem_06[BUILD] Rouge Ihem_07
The
Rogue is Basically a hybrid character so it was given light armor for a
reason. If you sub in a Buff or Caster field don't switch to Garments.
The physical defense they offer is too low. Your a Euro and your Str
based so if the first magic attack doesn't kill you the second one
probably will and the extra mag defense isn't worth the trade off of
phy defense. Same goes for Armor its just not worth it.

-Find the highest (+##%) for phy and mag
-In later lvls +out your gear to capitalize on ^
-Rogues are best in Light Armor
-Light Armor looks 1337 except for 8D when it get boring

NOTE:The
average Euro player lvls to different tiers of weapons very quickly. So
while higher% are better you can just as easily get by with the %
listed and not be held back, the ones i listed are the minimum. I it
goes without saying that ALL characters whether euro or chinese always
pimp out there final tier if they can. But you don't need higher %
until you start slowing down in lvling such as in the upper 50's-80
thats when you'll be keeping your weapon for a longer period of time.
However if you find yourself stuck in a degree for too long then you
might as will get the best you can buy while your in it.


To Sub or Not to Sub

Some
people say the Rogue is best as a solo class and that its standalone
and subs are a waste of SP. Those ppl are morons ignore them. The
reason why a subclass is important for rogues is because while the
Rogue is amazing on its own it is incomplete. I firmly believe that a
subclass is necessary to distinguish and complete the type of rogue you
want to make. Rogues are full of weaknesses and limits to counter there
extreme power. So the way around this is a Subclass. Filling out a
subclass is like adding the details onto a rough sculpture...it'll
define and complete the type of character you want to play as. This
section isn't made to say which sub is the BEST. Its to let you decide
what sub would benefit you the most as the type of player you are.

Im going to categorize the subclasses into 1 or more of 4

Solo-Defensive:SD
= filling out a sub in this category will emphasis in buffs that
heighten your defenses and increase your chance of survival without
help from outside classes.

Solo-Offensive:SO
= filling out a sub in this category will heighten your ability to deal
damage or incapacitate other players for easier killing. The goal of
this category should be maxim offensive capabilities without the help
of outside classes.

Party-Defensive:PD
= filling out a sub in this category will enable you better survive in
and help out your party. Be prepared to forgo your role as a rogue and
be able to act as a temporary if you choose this version. Meaning that
your more or less be acting as whatever sub instead of as a Rogue while
in party. The goal of this sub should be to increase your value to the
Euro party concept by adding buffs healing or just lasting longer and
being able to fill in for another class if your party should need it.

Party-Offensive:PO
= this subclass does not exist because technically the Rogue is a Euro
character and is not meant to lvl alone and therefore is meant to lvl
in parties and since your already doing near wizard damage there'd be
no way to increase your damage output.

The
skillz i list are from information i've gathered over this site. Some
skillz i include may last when you switch weapons others won't. If i
cite the skill and theres nothing after it then its confirmed to last
when you switch. If it has "NCS" then it means it may or may not be
switch compatible i haven't confirmed it yet. This is a WIP and i will
make it one of my priorities to clear up an "NCS" should they arise and
they will
. Understand all that. Lets get to work then.


Cleric
SD, PD
[BUILD] Rouge 3901[BUILD] Rouge 4303[BUILD] Rouge 4602
The
Cleric sub-class is a favorable one. I labeled it under SD and PD
because the most useful cleric skillz benefit you and parties. If you
choose sub this class you'll have an easier time solo grinding because
not only will you have access to healing spells but you'll also have
access to defense boosting spells which are more beneficial to Dagger
Rogues than xbow rogues in terms of PvE. The Cleric sub-class with
benefit both dagger and xbow rogues in PvP. Im very sure you need a
cleric rod on hand to cast any of these spells. The benefits come from
the following skillz.

SD-will
greatly improve your defensive capabilities while solo. If you choose
this form of the build you will basically only need the buffs and
should not be prepared to act as a temp-healer if your party should
need it. Your a strictly focusing on the buffs that will enhance your
soling abilities.
-Healing
-Healing Cycle
-Bless
-Holy Word
-Heaven Flash
-Recovery Division

PD-
int affects healing but not by enough to make it useless afaik. Since
this the PD version of the build your cleric rod will need to be out
the majority of the time if your choosing to act as a temp-cleric or
the party. So switch it between your Rod and your Daggers/Xbow
depending on the situation of your party. NSC shouldn't an issue since
you'll be acting as cleric for the duration of your time in the party
if the party needs it. These are the core skillz that Parties will look
to you to perform if your entering the party as a Cleric.
-Healing
-Healing Cycle
-Group Healing
-Bless
-Body Bless
-Soul Blessing
-Mental Blessing (NCS)
-Force Blessing (NCS)
-Reserve
-Group Reverse
-Healing Divison


Res is a skill thats useful in almost any situation so even if your focus on the SD version of the build. thanks to Mocha* for clearing up the cleric NCS

==========================================

Bard
SD, PD
[BUILD] Rouge 3201[BUILD] Rouge 3202[BUILD] Rouge 3203
I
guess you could call this my bias. Alot of ppl choose bard as a
subclass for the speed and to keep the aggro mobs away when in PvE.
That is good but know that you get the same speed from a potion which
you can buy for make. IMHO i don't think its worth investing the SP
just for the speed but the speed can be useful and if you have the
skill its free. The most beneficial skill is noise however thats only
useful in PvE. Im not making your though but be warned Xbow users will
get more out of this than Dagger users. Eventually you'll get both but
until then...

SD-Will
focus mainly on the buffs that stay without the harp out and while
speed is useful for all rogues the Noise skill is best for Xbow rogues
or any rogue whose jobbing and doesn't want to be bothered.
-Moving March
-Noise

PD-
This build would be for those who plan on being able to act as a
complete bard or a temporary party if the party should need it. Be
prepared to join those parties that say "NEED BARD" so be prepared to
basically give up acting as Rogue while your in the party so NCS
shouldn't be an issue. These are the core skillz that Parties will look
to you to perform if your entering the party as a Bard.
-Echo
-Music Life
-Prism
-Entire Music Pleasure Series
-Entire Melody Series
-Mana Cycle
-Noise
-Mana Wind
-Discord wave
-Beautiful Life Series (if you choose to dance)
-Dancing Concert Series (if you choose to dance)

I
don't know if the benefits of dancing are extremely sought after in
parties and since you won't have enough to max the entire rouge and
bard tree afaik dancing shouldn't be your top priority but if you have
the SP and can still fully max rogue go for it.
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[BUILD] Rouge Empty
PostSubject: Re: [BUILD] Rouge   [BUILD] Rouge I_icon_minitimeSun Mar 08, 2009 7:01 am

=======================================


Warrior
PD
[BUILD] Rouge 0101[BUILD] Rouge 0104[BUILD] Rouge 0107
There
is no benefit for the Rogue by choosing the Warrior as a subclass. You
may find Heavy Armor useful but I don't like it for pvp and the
slowness doesn't make it much better for PvE. If you want real defense
than just sub in Cleric. I haven't found anyone of the warrior skillz
that last when you switch weapon which is a shame cause they have some
amazing buffs. All in all your better off ignoring this tree as it will
do nothing for you as a solo player. If you choose to sub Warrior so
you can be a back up warrior then go for it though.

PD-This
is solely for being able to basically be a warrior if your party needs
one. Useless in terms of Solo but every party needs tankers and if one
drops out if you choose Party build you can take there place. Since
your not Subing this for solo play your subbing it for party play you
should go with the best tanker in the game...the 1h-Warrior. These are
the skillz that will benefit you if you plan on acting as a Warrior.
-Taunting Target
-Vital Increase
-Sprint Assault
-Iron Skin
-Mana Skin
-Howling Shout
-Entire Guard Barrier Tree
-Entire 1-H Lord Tree
-Entire 1-H sword Tree

Sure
you can sub the 2H or the Axe warrior but remember your only subbing
this for party play and you'll benefit your party more by being a 1-H
than axe or 2h-sword
==============================================

Warlock
SO
[BUILD] Rouge 2302[BUILD] Rouge 2301[BUILD] Rouge 2503
de-buffs...De-Buffs....DE-BUFFS!!!!!
The warlock is completely SO. Im not even going to make a PD version of
this build because basically The party would never rely on an Str build
to do int damage so just stick with the Debuffs which are just as
deadly in PvE as they are in PvP.

SO-You
can cast the Warlock skillz fast but switching between the WarLock Rod
and your main weapon while planning an attack strategy will take
thought. You'll need quick fingers and wits to deduce whats is the best
skill for the situation. When combined however the Warlocks De-Buffs
will put the rogue damage at unimaginable heights. ALL the effects of
these skillz stay even after the weapon switch.
-Physical Raze
-Magical Raze
-Combat Raze
-Courage Raze
-Slumber
-Physical Ravage
-Magical Ravage
-Daze
-Illusion

You
can all thank SoBlu for this he really came through and explained
everything i need to know to complete the warlock section of this guide.


===========================================

Wizard
Useless
[BUILD] Rouge 2204[BUILD] Rouge 2108[BUILD] Rouge 2006
Subbing
in wizard is absolutely a waste of SP. Your Str....need i say more. If
for some reason you choose to sub in wizard you might as well get
something out of it. Though im doing this only for completion and for
the lulz but SERIOUSLY DON'T SUB WIZARD!!!!!!!!

Useless- Int.......but heres some skillz
-Teleport
-Sprawl detect

==============================================
Summary

After
reviewing all these skillz and the way they can be applied i've come to
this conclusion. If you want a Rogue that'll survive Alot longer go
with Cleric Sub. If you want to deal as much damage as you can (very
badass) go with Warlock. Amount of carry over skills in the other
classes isn't as large and the benefits are circumstantial. If You
focus on the Cleric or the Warlock sub You'll truly perfect your
playing style and complete the Hybrid of your Rogue, Will you deal
damage or take it, with a sub that choice is how yours.

For Extra Def- Cleric
For Extra Speed-Bard
For Extra Damage-Warlock

Take one and make it your own.
==============================================

Viewtiful Rogue!
In
this section im posting links to all the Rogue videos i've found on
Youtube and DivX. Some are short some are long some definitely better
than others but Watching Rogues do Just about anything is cool looking
imo. So Enjoy

SilkRoad Rouge Video - By chemotox0
Features a lvl 42 Xbow Rogue in Heavy Amor showcasing some PvE and a bit of PvP nice quality.

KrSRO Rogue -By Dreedzik
A
nice short video showcasing 5 the Dagger Rogue skillz in normal speed
and in slowmo. Its not All the dagger rogue skillz but its nice to see
them in slowmo though

Silkroad Lv 72 Rogue
Skilkroad lv 72 Rogue DivX Version-By realThor
A
Video Showcasing the PvP side of the Xbow Rogue. Its a good 5 min and
worth watching but the quality is not so great. Bare with it though if
you watching the youtube one. The DivX is alot better quality but i
doesn't work for all of us.

Clon3 on Alps-By samo8989
I
5* this video. It showcases Dagger Rogue in PvP and its just amazing
imo. Nicely edit together ok quality If your a rogue looking for
inspiration this is the video to watch.

Sro Rogue-By silVaMoon
Its a really short video just showing off the rouge damage with Xbow and daggers during some PvE in TaklaMkan

66 Rouge Grinding at 72 Snipers- By Juey
A
DivX vid showcasing rogue PvE with the Xbow grinding in Taklamakan.
Definitely worth watching if your interested in how Xbow Will fare in
the later lvls.

A Different Type of PvP Vid - By Juey
A
nice PvP video by Huey showcasing dagger skillz and a bard sub class. A
very nice watch if you want to see what a Rogue is capable of killing.

IowU Rogue Compilation Stage 6 - By IowU
This
is the best Rogue video i've seen yet. The character being used is a
lvl 80 Rogue wit Cleric sub-class and its done very well. If you need
an example of how well Cleric Sub-classes work in PvP this is the video
you need to see.

Phunkism Rogue/Warlock - by Phunky
The
first Rogue/Warlock vid i've seen. Showcases the the build fighting a
SunBlader wearing Protector and its very successful. We'll hope from
more videos by Phunky later. If you want an idea of how the
Rogue/Warlock Plays, here it is.
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[BUILD] Rouge Empty
PostSubject: Re: [BUILD] Rouge   [BUILD] Rouge I_icon_minitimeSun May 24, 2009 11:12 am

thanks man. very detailed Very Happy
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[BUILD] Rouge Empty
PostSubject: Re: [BUILD] Rouge   [BUILD] Rouge I_icon_minitime

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