Way of the RogueYou
are the Rogue. Its important to realize what this means. You are NOT a
tanker don't think you can be one. You ARE a damage dealer but your
NOT
the main damage dealer don't think you can be one. You ARE an STR build
meaning ALL your points go into Str its would be stupid to put any into
Int because you will never do Int based attacks....ever! Your role in
the Party will change depending on the situation. If you have a good
healer you'll be focused on dealing damage. If you don't have a good
healer your be focused on taking damage and distracting mobs. You're
essentially the only Hybrid class Europe has to offer because you can
do close to mage damage and at the same time have Str based health and
defense, you can't do both at the same time though then you'd be even
more godly. Lets Summarize
-Not Tanker
-Not Main Damage dealer
-Most Versatile Class
-Fully Str Based
-Basically a Hybrid
-Best when using BOTH Xbow and Daggers
-Max the WHOLE tree
Snipe or Slash?The two weapons available to Rogues are Daggers and Crossbows (Xbows)
Both these weapons have their Pros and Cons lets go over them.
DAGGER Pros
-Very Fast attack speed
-Very High Critical
-More damage then Xbow(+lvl40)
-Has increased performance when stealthed
-great for PvP
Cons
-Must sacrifice DEF for Max Damage
-NO RANGE
-Vulnerable to ranged Attack
-Lower damage than xbow (-lvl40)
Crossbow Pros
-Very High Damage
-LONGEST RANGE!
-Has KB and
KD skillz!
-Great for PvE
-More damage than daggers(-lvl40)
Cons
-Vulnerable to close attacks
-Slower Attack speed than Daggers
-Must sacrifice HEALTH for Max Damage
-Less damage than daggers(+lvl40)
As
you can see both weapons are excellent and eventually you should get
both and switch depending on the Situation. The weapon you choose for
starting off should be based solely on how you play the game. Early on
Xbows will be more powerful (40-) but later on Daggers will be
significantly more powerful (40+) that is just comparing the 2 builds
to each other though. If you (like me) Prefer to rush in and quickly
decimate your opponents with superb combos choose the Daggers. If you
prefer to artfully snipe the sh*t our of your enemies leaving them in a
state of confusion and disarray choose the Xbow. As i said early though
your final goal should be to have BOTH.
Party with pplsRealize
that the Rogue isn't exactly an Exp party favorite. Meaning you will
NEVER see a party match post saying, "Need Rogue others need not
apply". The reason for this is because alot of ppl consider the rogue
useless in Exp parties, especially Dagger Rogues. Why? Because you have
good HP and can tank for a bit BUT you can't aggro and lure. You have
Extremely high damage BUT its not higher than a mage. DO NOT let this
discourage you. I know i've saved my parties life on many occasions.
The Key to being a Successful Rogue in Exp parties is the LET PPL DO
THEIR JOB. If your using Dagger Desperate or Xbow Extreme ( i'll
explain in detail later) DON'T TRY TO TANK. Don't rush out there and
lure 3 mobs you can't handle and get yourself killed. It'll make the
rest of us smart Rogues look bad. Heres some pointers for Exp Partying.
First I'll give General Tips that you should know. Afterwards I'll
included Advanced Party Play tips, these tips are for people who know
how to play Euros and are often in Parties with ppl who know how to
play Euros, that means wizards aren't lureing, Clerics aren't using
offering, and Bards don't just go afk. Repeat, Advanced Party Play tips
are for GOOD parties only, using these tactics in bad parties may get
you killed....alot.
-Understand AggroAggro
is the base of the Euro party playing system. Without aggro mobs would
never attack Wizards and Clerics and everyone would be happy. Aggro is
the amount of aggression a monster has towards a player. If a player
has a High Aggro the Monster will gravitate towards that player and
attempt to kill them. If the Player has a Low Aggro the monster will
ignore the player no matter how many times you hit it and it will focus
on another player instead. With Chinese the determining factor of aggro
was damage. With Euros its much deeper. I believe the aggro list is as
follows descending from highest aggro to lowest
1.Wizards-----Or you could just as easily say this----1. Casters
2.Clerics------------------------------------------------------2. Buffers
3.Warlocks----------------------------------------------------3. Melee
4.Bard
5.Warrior
6.Rogue
This
means that once a monster becomes aggressive towards any member of the
party they will gravitate towards the player with the highest Aggro
automatically. Thats why casters die so much because even with other
players around monsters will ignore them to get to the caster.
Understand that Rogues have LOW AGGRO meaning if you lure three mobs
into the party 1 may focus on you but the others will head straight for
the casters and buffers. Warriors can increase their aggro and draw
mobs towards them YOU cannot. Without DD or EX on your aggro will be
low and insignificant with DD and EX on your aggro will increase
greatly. This doesn't help you at all really because when your defenses
are down your drawing mobs to you like a wizard and when your defenses
are up don't draw mobs away from the wizards and casters. Understand
the concept of aggro...save a life. Don't be the guy who kills your
party because you don't understand Aggro.....its not cool -_-
APP Tip:When
you have DD or EX on you generate enough aggro to Hold. Holding means
that you can keep a mob focused on you. Rogues can only hold if they
keep attacking the mob. If you are fighting mobs
within 5 lvls of your characterdon't let warriors waste time assisting you. You Kill faster than them
and they could be off helping the party rather than dealing 100 crit
damage(lol so weak) on a party mob. With this in mind you should be
able to solo Party mobs, Champ PT mobs, and even PT Giants if the need
arises and you have a GOOD Cleric. As long as you are being healed you
can handle it.
-Back Up the other BuildsIf
you see a warrior off tanking a giant or champion while the mages are
killing something else Go help the Warrior. You can kill ALOT faster
than he can so he can get out there and tank more mobs. If Your whole
team is attacking a giant and you see mobs starting to attack the
healers and mages kill them off. You can 1-2 hit any mob 1-5 lvls
higher than you (depending on your lvl and gear) so you can save some
time there. Whatever the wizards aren't attacking and should be YOU
attack.
APP Tip:Don't
be Afraid to ask for buffs, Cleric and Warrior ones will help alot when
using DD or EX. Bless won't help at all so do not relax just because it
was cast. For Daggers one of the best buffs you can get is Scream Mask,
if someone has it, have them cast it on you instead of wasting it on an
int who shouldn't be getting attacked anyway. The best Warrior buff is
Pain Quota because it'll distribute the damage you take, and you'll be
taking more than anyone. The Str Buff Clerics give is helpful too.
Buffs that raise your Def are only good if you have other buffs that
raise your defense because you should be using DD or EX at all times
and they work by % not points. This means if you have 100 Phy Def,
using DD will drop it to 25, If someones buffs give you +20 Phy Def
then your total phy Def will still only be 30, however if you have
multiple buffs that raise your Def and give Phy Absorption you'll see a
noticeable difference.
-Don't Try to LureI
know i know your Str based you've got tons of health your a bad Mother
F*cker right ...WRONG! Even with DD or EX off you lack the tanking and
aggro skillz necessary to handle multiple mobs at once AND keep them
from attacking your team mates. So wise move is don't go out attracting
more mobs than you can handle. You'll already have a hard enough time
with wizards AoEing everything in sight. So don't feel like a p*ssie
just because you have to stand back and wait for things to come to you.
Its better to kill what comes than having the whole party die because
you decided to be a hero.
APP Tip:Your
a luring Machine. This was your destiny. I know after everything i said
your like b-but you just @_@? But that was for shitty parties where ppl
don't know what the hell they're doing. Granted that is most Euro
Parties but this is Advanced Party Play. Ints are in the Center and
Fully buffed guarded by a tank who aggros all incoming mobs to him
while another tank lures and the cleric doesn't stop
healing....paradise. In this Situation if you have an Xbow, volunteer
to lure. Your friends are Fast Shot and Long Shot. Since your in an 8
man pt aggroing 1 mob will aggro all the others around it so just fire
it into a crowd and run like hell. If they stop chasing you fire again
and remind them to keep up. You'll really see this tactic shine in open
areas like Kokoros, Crabs, Muijis, Penenons etc, Areas without alot of
junk and "scenery" on the ground. That Scenery will just get the mobs
stuck and it'll make it alot harder to pull them in. Be sure you are
BUFFED when you go lureing, turn EX off, you should have march, phy
absorption and healing cycle. If you're like me and you don't have time
to farm and Daggers are your main, just invest enough SP to get lvl 1
versions on Fast and Long shot, Get a shitty degree Xbow and then go do
some luring, remind the party its not your main so they'll have to pick
up the damage though.
-Know When to say When!Desperate
Dagger (DD) and Extreme Crossbow (EX) significantly raise your Attack
damage to wizard lvls but lower your defenses to there lvls as well. A
mob that dealt only 13-50 damage without DD will start dong 200-350
Damage WITH DD. If your in a party and you know you have a bad healer
DON'T USE THESE SKILLZ. If your in a party and you know there are not
enough warriors DON'T USE THESE SKILLZ. I'm warning you now if you use
them your chances of death skyrocket and so do your chances of getting
kicked from the party. Use it when you feel comfortable enough to know
that you can basically let down all your guard and you'll still be
safe. I know it'll be tempting to get in there and start comboing out
some real high numbers but you'll have to learn to recognize a
situation when its ok to use these skillz and when its not
APP Tip:Do
not turn these skillz off. If you are in a good party there should be
no reason to take these skillz off. To many regular Mobs, Wizards
should be AoEing them. To many Party Mobs, Warriors should be lureing
them while the wizards pick off the small fries. PTG, You should be
getting healed by the cleric and buffed with what i mentioned above.
You know you are in a good party when you have no excuse to turn these skillz off.These Skillz define you, they give you your damage which is the only
thing setting you apart. After lvl 40 Daggers will deal more damage
than wizards on a Crit (make sure your crit is up to capitalize on
this) So don't turn them off, you need them, your party needs them,
America needs them!